Open book with a gamepad: game development guides
GUIDES / GAMES

Game development guides

How to start a game project without wasting the budget: test the core loop first, choose the platform by controls and performance, and plan production in reviewable stages.

5 GUIDES

All guides on game development

The guides follow the order of a real project: the first prototype, the choice between PC and mobile, and the production plan after the prototype. Two shorter guides cover the groundwork: what to put in a game design document and what to decide before building a Telegram game. Each one ends with a checklist for the review before the next stage. The games themselves are built by Maxarium, a separate development company. If you want the game built for you, see the services below.

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